This was one of our first corporate projects at Bad Fox Studios. I worked on all the chairs, sofas, tables, light fittings and other small clutter objects dotted around the office. All props within the project are very low poly and optimized for VR. This project took us 3 weeks and our client was a tech-startup based in London.
Lead Artist - David Bonney
Lead Coder - Samuel Hudson
3D Modelling / Texture Artist - Joseph Bentley, Piers Lauder, Christian Vander
Texture Artist - Yvonne Corcoran, Charley Hall